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Slot X

Weapon / weapon signature

Ballista Shot

Evolves into Ballista Shot (same name at every tier)

Arbalist classNeutralDamageSiege Arbalest

Overview

What it does (Common, level 1)

Cast 1.4 s: a 30-block line for 520 coef, ×2 vs structures and siege engines.

The ×2 vs structures is applied as +100 % structure damage for the shot.

Stats

Slot
X: weapon signature (skill-mode key 6)
Weapon
Siege Arbalest
Cooldown
24 s
Energy
35
Cast time
1.4 s
Range
30 blocks

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Ballista Shot

    Ballista Shot (Ballista Shot at Common, level 1): animated preview of its visuals
    CommonCD 24 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Ballista Shot

    Ballista Shot (Ballista Shot at Rare, level 25): animated preview of its visuals
    RareCD 23.42 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Ballista Shot

    Ballista Shot (Ballista Shot at Epic, level 50): animated preview of its visuals
    EpicCD 22.82 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Ballista Shot

    Ballista Shot (Ballista Shot at Legendary, level 75): animated preview of its visuals
    LegendaryCD 21.11 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Ballista Shot

    Ballista Shot (Ballista Shot at Mythic, level 100): animated preview of its visuals
    MythicCD 19.46 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.
    • Generic Mythic form (damage): Every third cast is a guaranteed crit.

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.