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Class 06 of 15

Arbalist

Ranged burst / armor breaker / siege

Cracks tanks and gates.

Immobile.

Class hall
Timberwatch
R / T damage type
Physical
Ultimate charge from
damage dealt, structure damage
Resonant races
RootkinCragbornOchrehide
Race primary element = class R element: +10 % class XP and a cosmetic trail.

Stat profile and weapon rules

The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.

Buffs

  • armor pen+12 pp
  • ability damage+8 %
  • structure dmg+25 %
  • CC reduction+6 pp
  • max HP+3 %

Debuffs

  • move speed−6 %
  • attack speed−8 %
  • cast time+4 pp

Weapon families

Allowed

crossbowbowhammer

Penalized

spearmaceaxe

Forbidden

sworddaggerquarterstafffirefrostarcaneholynaturecursed

Own class weapons are Exclusive: full kit, class passive, class IP.

Class skills

R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.

Siege Arbalest

two-handedTimberwatch

A crank-drawn arbalest that fires one heavy bolt every 1.6 s.

Talents

Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.

  1. Tier 1

    • Heavy Draw

      +1.5 % ability damage per rank.

    • Sturdy Stance

      +2 pp CC reduction per rank.

  2. Tier 2

    • Shatter

      Breaching Bolt shreds 5 % more armor per rank (applied as +2.5 % physical damage taken per rank).

    • Quick Reload

      +2 % attack speed per rank.

    • Engineer

      +10 % structure damage per rank.

  3. Tier 3

    • Long Siege

      Brace lasts +1 s per rank.

    • Shrapnel

      Ballista Shot hits explode for 60 coef in 2 blocks (rank adds +5 % Ballista damage instead of more shrapnel).

    • Field Repairs

      While Braced, heal about 0.5 % max HP per second per rank.

  4. Tier 4

    • Deadweight

      Your bolts knock back 1 block per rank. (Approximated: a flat 1-block knockback, 0.5 s internal cooldown.)

    • Spotter

      Your targets take +3 % damage per rank for 4 s (from everyone, including you).

  5. Capstone

    • Siege Master

      Ballista Shot ×3 vs structures; counts as a siege engine for kepler-war gate/wall damage during siege windows.

    • Gunline

      Bolt Barrage becomes mobile (the design's -40 % speed is not applied).