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Slot X

Weapon / weapon signature

Firestorm Ring

Evolves into Firestorm Ring (same name at every tier)

Pyromancer classFireDamageApplies BurningCinder Rod

Overview

What it does (Common, level 1)

After 0.5 s, a ring of fire around you, 6 blocks: 240 coef and knockback 4.

Stats

Slot
X: weapon signature (skill-mode key 6)
Weapon
Cinder Rod
Cooldown
18 s
Energy
30
Range
6 blocks
Target
Self

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Firestorm Ring

    Firestorm Ring (Firestorm Ring at Common, level 1): animated preview of its visuals
    CommonCD 18 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Firestorm Ring

    Firestorm Ring (Firestorm Ring at Rare, level 25): animated preview of its visuals
    RareCD 17.57 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Burning lasts 20 % longer.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Firestorm Ring

    Firestorm Ring (Firestorm Ring at Epic, level 50): animated preview of its visuals
    EpicCD 17.12 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Firestorm Ring

    Firestorm Ring (Firestorm Ring at Legendary, level 75): animated preview of its visuals
    LegendaryCD 15.83 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Firestorm Ring

    Firestorm Ring (Firestorm Ring at Mythic, level 100): animated preview of its visuals
    MythicCD 14.6 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Generic Epic form (damage): 20 % splash to one nearby enemy.
    • Generic Mythic form (damage): Every third cast is a guaranteed crit.

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.