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Slot R

Class / class signature skill

Flame Lash

Evolves into Twin Lash → Sunscourge

Pyromancer classFireDamageApplies Burning

Overview

What it does (Common, level 1)

A whip of fire in a 60° cone, 8 blocks: 160 coef

and 2 stacks of Burning (burn 40/s for 4 s each).

Burning stacks are burn DoT stacks (the design gives no per-second value; 40/s is assumed).

Epic form · Twin Lash

Twin Lash: strikes twice at 60 % each.

Mythic form · Sunscourge

Sunscourge: the Burning it applies cannot be removed for 2 s.

Approximation: Burning is re-applied to the lashed targets after 1 s.

Stats

Slot
R: class signature skill (skill-mode key 3)
Cooldown
12 s
Energy
16
Range
8 blocks

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Flame Lash

    Flame Lash (Flame Lash at Common, level 1): animated preview of its visuals
    CommonCD 12 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Flame Lash

    Flame Lash (Flame Lash at Rare, level 25): animated preview of its visuals
    RareCD 11.71 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Burning lasts 20 % longer.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Twin Lash

    Twin Lash (Flame Lash at Epic, level 50): animated preview of its visuals
    EpicCD 11.41 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Twin Lash: strikes twice at 60 % each.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Twin Lash

    Twin Lash (Flame Lash at Legendary, level 75): animated preview of its visuals
    LegendaryCD 10.56 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Twin Lash: strikes twice at 60 % each.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Sunscourge

    Sunscourge (Flame Lash at Mythic, level 100): animated preview of its visuals
    MythicCD 9.73 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Twin Lash: strikes twice at 60 % each.
    • Sunscourge: the Burning it applies cannot be removed for 2 s.
    • Approximation: Burning is re-applied to the lashed targets after 1 s.

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.