Class / class signature skill
Flame Lash
Evolves into Twin Lash → Sunscourge
Overview
What it does (Common, level 1)
A whip of fire in a 60° cone, 8 blocks: 160 coef
and 2 stacks of Burning (burn 40/s for 4 s each).
Burning stacks are burn DoT stacks (the design gives no per-second value; 40/s is assumed).
Epic form · Twin Lash
Twin Lash: strikes twice at 60 % each.
Mythic form · Sunscourge
Sunscourge: the Burning it applies cannot be removed for 2 s.
Approximation: Burning is re-applied to the lashed targets after 1 s.
Stats
- Slot
- R: class signature skill (skill-mode key 3)
- Cooldown
- 12 s
- Energy
- 16
- Range
- 8 blocks
Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.
Skill growth
Five stages, Common to Mythic
The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.
- CommonLevel 1
Flame Lash
CommonCD 12 s- Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
- Cooldown ×1.000. CC durations never scale.
Visuals Base visuals of the skill (element colours, moving blocks as designed).
- RareLevel 25
Flame Lash
RareCD 11.71 s- Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
- Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
- Burning lasts 20 % longer.
Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.
- EpicLevel 50
Twin Lash
EpicCD 11.41 s- Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
- Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
- Twin Lash: strikes twice at 60 % each.
Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.
- LegendaryLevel 75
Twin Lash
LegendaryCD 10.56 s- Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
- Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
- Twin Lash: strikes twice at 60 % each.
Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.
- MythicLevel 100
Sunscourge
MythicCD 9.73 s- Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
- Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
- Twin Lash: strikes twice at 60 % each.
- Sunscourge: the Burning it applies cannot be removed for 2 s.
- Approximation: Burning is re-applied to the lashed targets after 1 s.
Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.
Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.