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Slot E

Race / race skill, secondary element

Grassfire Run

Evolves into Brushfire Run → Prairie Blaze → Red Stampede → Wildfire Gallop

Galeward raceFireMobilityApplies Burning

Overview

What it does (Common, level 1)

+35 % move speed for 3 s. You leave a burning

trail: 40 coef per second and Burning.

Epic form · Prairie Blaze

Epic: the trail lasts 5 s.

Mythic form · Wildfire Gallop

Mythic: allies crossing it gain +20 % speed.

Stats

Slot
E: race skill, secondary element (skill-mode key 2)
Cooldown
22 s
Energy
15

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Grassfire Run

    Grassfire Run (Grassfire Run at Common, level 1): animated preview of its visuals
    CommonCD 22 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Brushfire Run

    Brushfire Run (Grassfire Run at Rare, level 25): animated preview of its visuals
    RareCD 21.47 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Burning lasts 20 % longer.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Prairie Blaze

    Prairie Blaze (Grassfire Run at Epic, level 50): animated preview of its visuals
    EpicCD 20.92 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: the trail lasts 5 s.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Red Stampede

    Red Stampede (Grassfire Run at Legendary, level 75): animated preview of its visuals
    LegendaryCD 19.35 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: the trail lasts 5 s.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Wildfire Gallop

    Wildfire Gallop (Grassfire Run at Mythic, level 100): animated preview of its visuals
    MythicCD 17.84 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: the trail lasts 5 s.
    • Mythic: allies crossing it gain +20 % speed.

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.