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Slot Q

Race / race skill, primary element

Tide Lash

Evolves into Riptide Lash → Undertow → Maelstrom Lash → Leviathan's Reach

Tidesworn raceWaterDamageApplies Soaked

Overview

What it does (Common, level 1)

A whip of water in a 70-degree cone, 7 blocks: 100 coef,

Soaked, and enemies are pulled 2 blocks toward you.

Epic form · Undertow

Epic: pulls 3 blocks.

Mythic form · Leviathan's Reach

Mythic: 9 blocks; heal 3 % max HP per enemy hit (max 9 %).

Stats

Slot
Q: race skill, primary element (skill-mode key 1)
Cooldown
9 s
Energy
10
Range
7 blocks

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Tide Lash

    Tide Lash (Tide Lash at Common, level 1): animated preview of its visuals
    CommonCD 9 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Riptide Lash

    Riptide Lash (Tide Lash at Rare, level 25): animated preview of its visuals
    RareCD 8.78 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Soaked lasts 20 % longer.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Undertow

    Undertow (Tide Lash at Epic, level 50): animated preview of its visuals
    EpicCD 8.56 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: pulls 3 blocks.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Maelstrom Lash

    Maelstrom Lash (Tide Lash at Legendary, level 75): animated preview of its visuals
    LegendaryCD 7.92 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: pulls 3 blocks.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Leviathan's Reach

    Leviathan's Reach (Tide Lash at Mythic, level 100): animated preview of its visuals
    MythicCD 7.3 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: pulls 3 blocks.
    • Mythic: 9 blocks; heal 3 % max HP per enemy hit (max 9 %).

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.