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Home biome: Ocean

Tidesworn

Healer, support, fisher

Sailors and net-menders of the coast. They keep a

party on its feet and a market stocked with fish.

Elements
Q WaterE Air
At home
Passives use their home value and Q / E cooldowns are 10 % shorter. Off in arenas, duels, dungeons and on tiles at Blight level 2 or higher.

Passives

Base value everywhere, home value in the ocean biome. The racial track (0 to 50) raises both by up to 50 %.

PassiveBaseHome
Tide Mender (healing done)+4 %+6 %
Flowing Mind (energy regen)+5 %+8 %
Deep Nets (fishing yield)+8 %+12 %
Sea Legs (swim speed)+15 %+22 %

Race skills

Q in the primary element, E in the secondary. Both work with any item or an empty hand.

Leviathan's Reach, the Mythic form of Tide Lash: animated previewSlot QMythic

Tide Lash

Mythic form: Leviathan's Reach

Water9 s

Tidesworn · race

Fair Wind, the Mythic form of Squall Call: animated previewSlot EMythic

Squall Call

Mythic form: Fair Wind

Air24 s

Tidesworn · race

Knack · /race knack

Haggle

Your next buy order within 60 s has no setup fee.

Out of combat. No slot, no element, no level.