Skip to content
Slot E

Race / race skill, secondary element

Whiteout

Evolves into Driving Whiteout → Blizzard Veil → Howling Veil → Stillness

Frostvein raceAirDefence

Overview

What it does (Common, level 1)

Pushes enemies within 5 blocks 4 blocks away and

shields you for 12 % max HP for 4 s.

Epic form · Blizzard Veil

Epic: allies within 5 blocks get half the shield.

Mythic form · Stillness

Mythic: pushed enemies are slowed 30 % for 2 s.

Stats

Slot
E: race skill, secondary element (skill-mode key 2)
Cooldown
26 s
Energy
18

Numbers are config defaults from the plugin YAML. Against players, level and tier bonuses count 50 %. Crowd-control durations never scale.

Skill growth

Five stages, Common to Mythic

The skill levels from 1 to 100 by real use and evolves through five tiers. How growth works.

  1. CommonLevel 1

    Whiteout

    Whiteout (Whiteout at Common, level 1): animated preview of its visuals
    CommonCD 26 s
    • Effect ×1.000 (level ×1.000, tier ×1.00): damage, healing, shields, buffs.
    • Cooldown ×1.000. CC durations never scale.

    Visuals Base visuals of the skill (element colours, moving blocks as designed).

  2. RareLevel 25

    Driving Whiteout

    Driving Whiteout (Whiteout at Rare, level 25): animated preview of its visuals
    RareCD 25.38 s
    • Effect ×1.113 (level ×1.060, tier ×1.05): damage, healing, shields, buffs.
    • Cooldown ×0.976 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.

    Visuals Blue glowing outline on every moving block, a blue ring and sparks at your feet, denser particles, a level-25 element ring.

  3. EpicLevel 50

    Blizzard Veil

    Blizzard Veil (Whiteout at Epic, level 50): animated preview of its visuals
    EpicCD 24.73 s
    • Effect ×1.235 (level ×1.123, tier ×1.10): damage, healing, shields, buffs.
    • Cooldown ×0.951 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: allies within 5 blocks get half the shield.

    Visuals Purple tier helix, an extra helix strand, an extra spinning blade, more and bigger blocks, two level rings.

  4. LegendaryLevel 75

    Howling Veil

    Howling Veil (Whiteout at Legendary, level 75): animated preview of its visuals
    LegendaryCD 22.87 s
    • Effect ×1.375 (level ×1.185, tier ×1.16): damage, healing, shields, buffs.
    • Cooldown ×0.880 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: allies within 5 blocks get half the shield.

    Visuals Orange double shockwave and an end-rod sphere, three level rings, longer-lasting effects.

  5. MythicLevel 100

    Stillness

    Stillness (Whiteout at Mythic, level 100): animated preview of its visuals
    MythicCD 21.08 s
    • Effect ×1.522 (level ×1.248, tier ×1.22): damage, healing, shields, buffs.
    • Cooldown ×0.811 (−3 % more if it applies neither Soaked nor Burning). CC durations never scale.
    • Epic: allies within 5 blocks get half the shield.
    • Mythic: pushed enemies are slowed 30 % for 2 s.

    Visuals Crimson orbiting aura, totem sparkle, fireworks and a resonance sound; the most blocks, the tallest pillars and the densest particles.

Previews are rendered from recordings of the live server’s skill visuals (moving blocks, particles, caster and training dummies); stylised, not in-game screenshots.