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Class 03 of 15

Duelist

Single-target melee skirmisher

Wins 1v1s and picks.

Poor at AoE and fragile.

Class hall
Forgecross
R / T damage type
Physical
Ultimate charge from
damage dealt
Resonant races
GalewardVinereach
Race primary element = class R element: +10 % class XP and a cosmetic trail.

Stat profile and weapon rules

The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.

Buffs

  • crit chance+8 pp
  • attack speed+6 %
  • move speed+5 %
  • cooldown reduction+5 pp

Debuffs

  • max HP−8 %
  • AoE damage−20 %
  • healing received−5 %

Weapon families

Allowed

swordspeardagger

Penalized

axequarterstaffcrossbow

Forbidden

macehammerbowfirefrostarcaneholynaturecursed

Own class weapons are Exclusive: full kit, class passive, class IP.

Class skills

R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.

Rapier

one-handedForgecross

A slender thrusting blade for the formal duel.

Talents

Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.

  1. Tier 1

    • Keen Edge

      +1 pp crit chance per rank.

    • Light Feet

      +1 % move speed per rank.

  2. Tier 2

    • Counter Master

      Riposte Stance window +0.15 s per rank.

    • Opening

      Your first hit on a new target deals +6 % per rank.

    • Recovery

      Dash and dodge cooldowns (Lunge Thrust, Sidestep, Zephyr Feint) -0.5 s per rank.

  3. Tier 3

    • Single Combat

      +4 % damage per rank while only one enemy is within 8 blocks.

    • Disarm

      Riposte silence +0.3 s per rank.

    • Flurry

      Flèche's third hit +15 % per rank (applied as +7.5 % to all three thrusts, same total).

  4. Tier 4

    • Unscathed

      Dodges grant a shield of 5 % max HP per rank for 2 s.

    • Pressure

      5 hits on one target within 4 s slow it by 15 % per rank for 2 s (slow power fixed at 15 %).

  5. Capstone

    • Perfect Form

      Every 5th hit is a guaranteed crit.

    • Showstopper

      Killing the Duel Circle target resets all cooldowns. (Approximated: any kill resets them, 20 s internal cooldown.)