Class 02 of 15
Berserker
Melee bruiser / lifesteal
Hits hard and heals off damage.
Easy to kite and burst.
- Class hall
- Hidegate
- R / T damage type
- Physical
- Ultimate charge from
- damage dealt, damage taken / mitigated
- Resonant races
- DunestriderCinderborn
- Race primary element = class R element: +10 % class XP and a cosmetic trail.
Stat profile and weapon rules
The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.
Buffs
- damage+8 %
- attack speed+8 %
- lifesteal+3 pp
- max HP+4 %
Debuffs
- armor−12 %
- magic resist−12 %
- healing received−8 %
Weapon families
Allowed
Penalized
Forbidden
Own class weapons are Exclusive: full kit, class passive, class IP.
Class skills
R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.
Slot RMythicBlood Boil
Mythic form: Pyre Heart
Fire18 sBerserker · class
Slot TMythicRed Mist
Mythic form: Red Mist
Fire100 chargeBerserker · class
Rage Cleaver
two-handedHidegateA butcher's cleaver grown to the size of a door.
Passive
Rage
+3 % damage per 10 % HP missing (max +18 %).
Slot ZMythicRending Chop
Mythic form: Rending Chop
Berserker · Rage Cleaver
Slot XMythicButcher's Leap
Mythic form: Butcher's Leap
Berserker · Rage Cleaver
Slot CMythicBlood Frenzy
Mythic form: Blood Frenzy
Berserker · Rage Cleaver
Twin Hatchets
two-handedHidegateA matched pair of throwing hatchets, wielded one in each hand.
Passive
Bloodscent
+12 % damage vs targets below 40 % HP; kills heal 5 % max HP.
Slot ZMythicHatchet Toss
Mythic form: Hatchet Toss
Berserker · Twin Hatchets
Slot XMythicRampage
Mythic form: Rampage
Berserker · Twin Hatchets
Slot CMythicSavage Spin
Mythic form: Savage Spin
Berserker · Twin Hatchets
Talents
Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.
Tier 1
Bloodthirst
+0.5 pp lifesteal per rank.
Thick Skull
+2 pp CC reduction per rank.
Tier 2
Deep Wounds
Your bleeds deal +10 % damage per rank.
Unstoppable
Blood Frenzy costs 2 pp less current HP per rank.
Momentum
+1.5 % attack speed per rank.
Tier 3
Executioner
+4 % damage per rank vs targets below 30 % HP.
Pain Feeds
+10 % ultimate charge per rank. (Approximated: skill hits grant +0.5 extra charge, 2 s internal cooldown.)
Reckless
+3 % damage and -2 % armor per rank.
Tier 4
Second Wind
Below 25 % HP: heal 10 % max HP per rank over 4 s (90 s internal cooldown).
Shockwave Landing
Butcher's Leap stuns for 0.3 s per rank (its slow also lasts 0.3 s longer per rank).
Capstone
Undying Rage
A lethal hit leaves you at 1 HP and grants +30 pp lifesteal for 3 s (120 s internal cooldown).
Bloodbath
Kills reset your X signature and grant +20 % damage for 3 s.