Stat profile and weapon rules
The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.
Buffs
- CC power+15 pp
- slow power+20 %
- shield+12 %
- magic resist+10 %
- cooldown reduction+2 pp
Debuffs
- damage−6 %
- move speed−4 %
- max HP−4 %
Weapon families
Allowed
Penalized
Forbidden
Own class weapons are Exclusive: full kit, class passive, class IP.
Class skills
R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.
Slot RMythicFrost Bind
Mythic form: Black Ice
Water16 sCryomancer · class
Slot TMythicDeep Winter
Mythic form: Deep Winter
Water100 chargeCryomancer · class
Rime Wand
one-handedWeavemereA wand rimed with frost that never melts.
Passive
Chill
Hits add Chill (-6 % move per stack, max 5); 5 stacks freeze (root) the target for 1 s, 6 s internal cooldown per target.
Slot ZMythicIce Lance
Mythic form: Ice Lance
Cryomancer · Rime Wand
Slot XMythicCryo Prison
Mythic form: Cryo Prison
Cryomancer · Rime Wand
Slot CMythicFrost Grip
Mythic form: Frost Grip
Cryomancer · Rime Wand
Glacier Staff
two-handedWeavemereA staff capped with a shard of glacier.
Passive
Permafrost
Your slows +10 % potency; rooted enemies take +6 % damage.
The +6 % applies to your damage against crowd-controlled enemies.
Slot ZMythicFrozen Orb
Mythic form: Frozen Orb
Cryomancer · Glacier Staff
Slot XMythicGlacial Rift
Mythic form: Glacial Rift
Cryomancer · Glacier Staff
Slot CMythicIce Barrier
Mythic form: Ice Barrier
Cryomancer · Glacier Staff
Talents
Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.
Tier 1
Cold Snap
+2 pp CC power per rank.
Frost Shell
+2 % shield value per rank.
Tier 2
Shatter
Ice Lance shatter multiplier +0.1 per rank.
Deep Freeze
Your roots last +0.15 s per rank.
Glacial Mind
+3 % energy regen per rank.
Tier 3
Ice Age
Your zones and walls last +0.5 s per rank.
Cold Blood
-2 % damage taken per rank from chilled enemies.
Frostbite
Chill hurts: +2 % damage per Chill stack on the target per rank (stands in for 15 magic/s per stack).
Tier 4
Winter's Grasp
Frost Grip also roots a 2nd enemy within 4 blocks (0.75 s).
Cryo Shatter
When Ice Barrier expires, enemies within 3 blocks of you gain 1 Chill.
Capstone
Absolute Zero
Chill freezes last 1.6 s and spread to 1 nearby enemy.
Frost Warden
Cryo Prison also heals you or the ally you look at for 15 % max HP.