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Class 08 of 15

Cryomancer

Control mage

Locks fights down and shields allies.

Low damage.

Class hall
Weavemere
R / T damage type
Magic
Ultimate charge from
damage dealt, crowd control applied
Resonant races
FrostveinMirefolkTidesworn
Race primary element = class R element: +10 % class XP and a cosmetic trail.

Stat profile and weapon rules

The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.

Buffs

  • CC power+15 pp
  • slow power+20 %
  • shield+12 %
  • magic resist+10 %
  • cooldown reduction+2 pp

Debuffs

  • damage−6 %
  • move speed−4 %
  • max HP−4 %

Weapon families

Allowed

frostarcaneholy

Penalized

firenaturequarterstaff

Forbidden

swordaxemacehammerspeardaggerbowcrossbowcursed

Own class weapons are Exclusive: full kit, class passive, class IP.

Class skills

R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.

Rime Wand

one-handedWeavemere

A wand rimed with frost that never melts.

Glacier Staff

two-handedWeavemere

A staff capped with a shard of glacier.

Talents

Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.

  1. Tier 1

    • Cold Snap

      +2 pp CC power per rank.

    • Frost Shell

      +2 % shield value per rank.

  2. Tier 2

    • Shatter

      Ice Lance shatter multiplier +0.1 per rank.

    • Deep Freeze

      Your roots last +0.15 s per rank.

    • Glacial Mind

      +3 % energy regen per rank.

  3. Tier 3

    • Ice Age

      Your zones and walls last +0.5 s per rank.

    • Cold Blood

      -2 % damage taken per rank from chilled enemies.

    • Frostbite

      Chill hurts: +2 % damage per Chill stack on the target per rank (stands in for 15 magic/s per stack).

  4. Tier 4

    • Winter's Grasp

      Frost Grip also roots a 2nd enemy within 4 blocks (0.75 s).

    • Cryo Shatter

      When Ice Barrier expires, enemies within 3 blocks of you gain 1 Chill.

  5. Capstone

    • Absolute Zero

      Chill freezes last 1.6 s and spread to 1 nearby enemy.

    • Frost Warden

      Cryo Prison also heals you or the ally you look at for 15 % max HP.