Stat profile and weapon rules
The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.
Buffs
- DoT damage+18 %
- DoT lifesteal+2 pp
- grievous+20 %
- ability damage+6 %
- energy regen+8 %
- max energy+2 %
Debuffs
- healing received−10 %
- max HP−5 %
- move speed−4 %
Weapon families
Allowed
Penalized
Forbidden
Own class weapons are Exclusive: full kit, class passive, class IP.
Class skills
R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.
Slot RMythicBlack Tide
Mythic form: Drowned Hex
Water15 sHexer · class
Slot TMythicBlight Field
Mythic form: Blight Field
Earth100 chargeHexer · class
Bone Sceptre
one-handedWeavemereA sceptre of carved bone, cold to the touch.
Passive
Malediction
+4 % DoT damage per different DoT of yours on the target (max 3).
Slot ZMythicHex Bolt
Mythic form: Hex Bolt
Hexer · Bone Sceptre
Slot XMythicPlague Transfer
Mythic form: Plague Transfer
Hexer · Bone Sceptre
Slot CMythicWither
Mythic form: Wither
Hexer · Bone Sceptre
Hex Scythe
two-handedWeavemereA scythe that reaps more than flesh.
Passive
Leech Hex
+2 pp DoT lifesteal (stacks with the class profile).
Slot ZMythicReaping Arc
Mythic form: Reaping Arc
Hexer · Hex Scythe
Slot XMythicDoom Mark
Mythic form: Doom Mark
Hexer · Hex Scythe
Slot CMythicSoul Siphon
Mythic form: Soul Siphon
Hexer · Hex Scythe
Talents
Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.
Tier 1
Rot
+2 % DoT damage per rank.
Dark Pact
+2 % energy regen per rank.
Tier 2
Lingering Curse
Your DoTs last +0.5 s per rank.
Grievous
+5 % anti-heal power per rank.
Siphon
+0.5 pp DoT lifesteal per rank.
Tier 3
Contagion
Plague Transfer reaches more enemies (about +1 target at ranks 1-2, +2 at rank 3) and +0.34 radius per rank.
Doombringer
Doom Mark +5 pp per rank.
Unholy Ward
+3 % magic resist per rank.
Tier 4
Hexweave
Your hits shorten your C skill (Wither) cooldown by 0.1 s (at most once per second).
Frailty
Wither also makes the target take +2.5 % physical damage per rank (stands in for -5 % armor).
Capstone
Pandemic
When a target with your DoTs dies, they jump to the nearest enemy within 8 blocks.
Soul Harvest
Kills grant a soul: +3 % ability damage each, 5 max, 20 s.