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Class 09 of 15

Hexer

DoT / anti-heal mage

Wins long fights, shuts down healers.

Falls to burst.

Class hall
Weavemere
R / T damage type
Magic
Ultimate charge from
damage dealt
Resonant races
FrostveinMirefolkTidesworn
Race primary element = class R element: +10 % class XP and a cosmetic trail.

Stat profile and weapon rules

The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.

Buffs

  • DoT damage+18 %
  • DoT lifesteal+2 pp
  • grievous+20 %
  • ability damage+6 %
  • energy regen+8 %
  • max energy+2 %

Debuffs

  • healing received−10 %
  • max HP−5 %
  • move speed−4 %

Weapon families

Allowed

cursedarcanedagger

Penalized

firefrostnature

Forbidden

swordaxemacehammerspearquarterstaffbowcrossbowholy

Own class weapons are Exclusive: full kit, class passive, class IP.

Class skills

R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.

Talents

Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.

  1. Tier 1

    • Rot

      +2 % DoT damage per rank.

    • Dark Pact

      +2 % energy regen per rank.

  2. Tier 2

    • Lingering Curse

      Your DoTs last +0.5 s per rank.

    • Grievous

      +5 % anti-heal power per rank.

    • Siphon

      +0.5 pp DoT lifesteal per rank.

  3. Tier 3

    • Contagion

      Plague Transfer reaches more enemies (about +1 target at ranks 1-2, +2 at rank 3) and +0.34 radius per rank.

    • Doombringer

      Doom Mark +5 pp per rank.

    • Unholy Ward

      +3 % magic resist per rank.

  4. Tier 4

    • Hexweave

      Your hits shorten your C skill (Wither) cooldown by 0.1 s (at most once per second).

    • Frailty

      Wither also makes the target take +2.5 % physical damage per rank (stands in for -5 % armor).

  5. Capstone

    • Pandemic

      When a target with your DoTs dies, they jump to the nearest enemy within 8 blocks.

    • Soul Harvest

      Kills grant a soul: +3 % ability damage each, 5 max, 20 s.