Class 15 of 15
Monk
Evasive skirmisher
Avoids damage instead of absorbing it.
Collapses to AoE and DoTs (dodge excludes AoE ticks).
- Class hall
- Timberwatch
- R / T damage type
- Physical
- Ultimate charge from
- dodges, damage dealt
Stat profile and weapon rules
The profile multiplies on top of gear. Buffs scale from 70 % at class level 1 to 100 % at level 21; debuffs are always 100 %.
Buffs
- dodge chance+8 pp
- attack speed+6 %
- move speed+6 %
- CC reduction+10 pp
Debuffs
- armor−15 %
- max energy−10 %
- healing done−5 %
Weapon families
Allowed
Penalized
Forbidden
Own class weapons are Exclusive: full kit, class passive, class IP.
Class skills
R is the signature skill from level 1; T is the ultimate, unlocked at class level 20.
Slot RMythicFlowing Palm
Mythic form: River's Turn
Water12 sMonk · class
Slot TMythicEnlightenment
Mythic form: Enlightenment
Air100 chargeMonk · class
Iron Knuckles
two-handedHidegateWrapped iron knuckles for a fighter who never stands still.
Prayer Staff
two-handedTimberwatchA plain bamboo staff, worn smooth by pilgrims' hands.
Passive
Balance
Above 70 % HP: +4 % damage. Below 30 % HP: +10 pp dodge chance.
Slot ZMythicSweeping Kick
Mythic form: Sweeping Kick
Monk · Prayer Staff
Slot XMythicPressure Points
Mythic form: Pressure Points
Monk · Prayer Staff
Slot CMythicInner Peace
Mythic form: Inner Peace
Monk · Prayer Staff
Talents
Twelve nodes in five tiers; the tree opens at class level 10, and only one of the two capstones can be active.
Tier 1
Evasion
+1 pp dodge chance per rank.
Swift Hands
+1 % attack speed per rank.
Tier 2
Centered
+3 % energy regen per rank.
Iron Body
+4 % armor per rank (offsets the debuff).
Flow State
Flowing Step cooldown -1 s per rank.
Tier 3
Counter Stance
Each dodge deals a 40 coef counter per rank to the attacker.
Meditation
Inner Peace heals +5 % max HP per rank.
Nerve Strike
Pressure Points silence lasts +0.2 s per rank.
Tier 4
Wind Walk
After 3 dodges within 5 s, +10 % move speed per rank for 3 s (dodges are counted per attacker).
Stillness
-5 % damage taken from damage-over-time ticks per rank (partial answer to AoE ticks).
Capstone
Perfect Dodge
Dodging a hit grants 0.5 s of invulnerability (6 s internal cooldown).
Thousand Palms
Hundred Fists can be channeled while moving and strikes 4 more times.


